Divinity Original Sin 2 Performance Tweaks



Divinity: Original Sin 2 has gotten a major update on Switch. Check out the full patch notes for this update below.

We’ve just implemented a bunch of tweaks and fixes for the Switch version of Divinity: Original Sin 2.Sin
  • When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.
  • Join up to 3 other players - but know that only one of you will have the chance to become a God, in multi-award winning RPG Divinity: Original Sin 2. Choose from over 5 races and 6 unique origin.
Tweaks

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Divinity Original Sin 2 Performance Tweaks 2017

Some of the highlights from this update include fixes for the character portraits, as well as skill or object icons, and some issues with cross-saves on Steam. There are also performance improvements as well as fixes for sound and audio effects.

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We have some major things coming up in the pipe, but for now we hope that this latest round of fixes and improvements makes your journey through Rivellon an even smoother experience!

Thanks so much for your support since launch!

Divinity Original Sin 2 Wiki

Patch notes via the Larian Crew below:

Bug Fixes:

Divinity Original Sin 2 Builds

Fixed a crash caused by being offline and trying to load a save retrieved from Steam that wasn’t previously synced properly
Fixed an issue with freezing while saving the game
Fixed an issue with Local Save Slots not appearing after changing Steam profile
Fixed an issue with the X button overlapping copyright text in Italian
Fixed an issue with the friends filter in Spanish, where if the setting is Friends Only, only the word ‘amigos’ is displayed
Fixed an issue with the Tags selection in the Character Sheet
Fixed an issue with Attributes, Combat Abilities, Civil Abilities and Talents displaying incorrectly in the Character Sheet after closing and reopening the tab
Fixed an issue with certain Crafting skills text being cut off
Fixed an issue with overlapping and different fonted text in the multiplayer connectivity popup
Fixed an issue with the functionality of the Y button in the Join Online game screen
Fixed an issue with missing a button prompt for “Show User Profile” in the multiplayer lobby list
Fixed an issue with blurry or missing character portraits and skill/object icons
Fixed a memory issue where after prolonged playing and loading a savegame, all display names show as the same description
Fixed a multiplayer issue of container UI being broken by opening and then immediately closing the container
Fixed an issue of enemy corpses not showing the effects that were applied when they died
Fixed a visual issue of a squarish pattern appearing when characters stand in smoke
Fixed an issue with Aerothurge spells causing a significant FPS drop and possible game freeze
Fixed an issue of sounds and SFX being delayed, cut off or not playing in the Bloodmoon Island region
Fixed an issue of skill SFX not playing if characters from different regions are selected one after another
Fixed an issue of the loot/container window not displaying correctly in the Chinese localization
Fixed a lobby issue where a room would appear full despite only having three players
Fixed a multiplayer issue where client is not able to join the game in act 2.5 (Nameless Isle)